﻿
OVERACHIEVER_STRINGS = {
	BINDING_NAME_OVERACHIEVER_TAB_SEARCH = "Open Search Tab";
	BINDING_NAME_OVERACHIEVER_TAB_SUGGESTIONS = "Open Suggestions Tab";

	SERIESTIP = "Part of a series:";
	REQUIREDFORMETATIP = "Required for:";

	PROGRESS = "Progress";
	YOURPROGRESS = "Your Progress";
	COMPLETEDATE = "Completed on %2$d/%1$02d/%3$02d";  -- 1 - day 2 - month 3 - year
	INCOMPLETE = "Incomplete";

	KILL_INCOMPLETE = "Need to kill";
	KILL_COMPLETE = "Already killed";

	CRITTER = "Critter";
	ACH_LOVECRITTERS_INCOMPLETE = "Needs some /love";
	ACH_LOVECRITTERS_COMPLETE = "Already /loved";

	ACH_WELLREAD_INCOMPLETE = "Needs to be read";
	ACH_WELLREAD_COMPLETE = "Already read";

	ACH_ANGLER_INCOMPLETE = "Need to fish";
	ACH_ANGLER_COMPLETE = "Already fished";

	ACH_CONSUME_INCOMPLETE = "Need to consume";
	ACH_CONSUME_COMPLETE = "Already consumed";
	ACH_CONSUME_INCOMPLETE_EXTRA = "Haven't consumed";

	ACH_LETITSNOW_INCOMPLETE = "Need to use Handful of Snowflakes";
	ACH_LETITSNOW_COMPLETE = "Already used Handful of Snowflakes";
	ACH_FISTFULOFLOVE_INCOMPLETE = "Need to use Handful of Rose Petals";
	ACH_FISTFULOFLOVE_COMPLETE = "Already used Handful of Rose Petals";

	MSG_INVALIDID = "Invalid input: No achievement with that ID.";
	MSG_NAMENOTFOUND = 'No achievement with name containing "|cffffffff%s|r" was found.';
	MSG_OPENINGTO = "Opening to: ";
	MSG_ONEFOUND = "1 other achievement found: ";
	MSG_NUMFOUNDLIST = "%s other achievements found:";
	MSG_ACHNOTFOUND = "Achievement not found.";

	OPT_LABEL_ACHTWO = '"%s" and "%s"';
	OPT_LABEL_ACHTHREE = '"%s," "%s," and|n"%s"';

	OPT_ACHUNKNOWN = "<Unknown>";

	OPT_LABEL_TOOLTIPS = "Achievement Tooltips and Links";
	OPT_SHOWPROGRESS = "Add your progress";
	OPT_SHOWPROGRESS_TIP = 'Add your progress when an achievement has quantity-based criteria, such as "Obtain 10 mounts."';
	OPT_SHOWPROGRESS_OTHER = "Compare progress in others' links";
	OPT_SHOWPROGRESS_OTHER_TIP = "Add your progress when the achievement info shown is that of another player.";
	OPT_SHOWID = "Show achievement IDs";

	OPT_LABEL_TRACKING = "Achievement Tracking";
	OPT_TRACKERGREENCHECK = "Show checkmark next to completed achievement icon";
	OPT_TRACKERGREENCHECK_TIP = "Place a green checkmark next to the icon on the tracker when the achievement is complete.";
	OPT_AUTOTRACKEXPLORE = "Auto-track exploration achievements as you travel";
	OPT_AUTOTRACKEXPLORE_TIP = "When you enter a zone, automatically track the exploration achievement associated with it. Does not switch if currently tracking something other than another zone's exploration achievement.";
	OPT_AUTOTRACKEXPLORE_COMPLETED = "Including completed achievements";

	OPT_CRITTERTIPS = "Add /loved status of critters to their tooltips";
	OPT_CRITTERTIPS_TIP = "If this achievement is incomplete, add a line to the tooltips of critters that are part of its criteria to indicate whether you still need to /love that type of critter.";
	OPT_PESTCONTROLTIPS = "Add whether you've exterminated a pest to its tooltip";
	OPT_PESTCONTROLTIPS_TIP = "If this achievement is incomplete, add a line to the tooltips of critters that are part of its criteria to indicate whether you still need to exterminate them.";
	OPT_WELLREADTIPS = "Add whether you've read a book to its tooltip";
	OPT_WELLREADTIPS_TIP = "If the achievement is incomplete, add a line to the tooltips of books that are part of its criteria to indicate whether you need to read them.";
	OPT_ANGLERTIPS = "Add whether you've fished a node to its tooltip";
	OPT_ANGLERTIPS_TIP = "If the achievement is incomplete, add a line to the tooltips of fishing nodes that are part of its criteria to indicate whether you need to fish from them.";
	OPT_LETITSNOWTIPS = "Add whether you need to use a Handful of Snowflakes on a player";
	OPT_LETITSNOWTIPS_TIP = "If the achievement is incomplete, add a line to the tooltips of players of an appropriate race/class combo to indicate whether you need to use a Handful of Snowflakes on them.";
	OPT_FISTFULOFLOVETIPS = "Add whether you need to use a Handful of Rose Petals on a player";
	OPT_FISTFULOFLOVETIPS_TIP = "If the achievement is incomplete, add a line to the tooltips of players of an appropriate race/class combo to indicate whether you need to use a Handful of Rose Petals on them.";
	OPT_CONSUMEITEMTIPS = "Add whether items need to consumed to their tooltips";
	OPT_CONSUMEITEMTIPS_TIP = "If the achievement is incomplete, add a line to the tooltips of items that are part of its criteria to indicate whether you need to consume them.";
	OPT_CONSUMEITEMTIPS_TIP2 = "Items that you are too low level to consume will not trigger a reminder sound.";
	OPT_CONSUMEITEMTIPS_TIP3 = "Note: This option can add a few seconds to your initial load time.";
	OPT_CONSUMEITEMTIPS_WHENCOMPLETE = "Show even if achievement is complete";

	OPT_LABEL_DRAG = "Draggable Frames";
	OPT_DRAG_ACHFRAME = "Main Achievement UI frame";
	OPT_DRAG_ACHTRACKER = "Achievement tracker";
	OPT_DRAGSAVE = "Remember position";
	OPT_DRAGLOCK = "Lock position";

	OPT_LABEL_MAINUI = "Main Achievement UI Modifications";
	OPT_UI_SERIESTIP = "Tooltip for achievements that are part of a series";
	OPT_UI_SERIESTIP_TIP = "When the cursor is over an achievement that is part of a series, display the names of others in the series and its relation to them.";
	OPT_UI_REQUIREDFORMETATIP = "Tooltip for achievements required by others";
	OPT_UI_REQUIREDFORMETATIP_TIP = "When the cursor is over an achievement that is required to earn another achievement, display the name of the meta-achievement.";

	OPT_SELECTSOUND = "Incomplete Achievement Reminder Sound";
	OPT_SELECTSOUND_TIP = "Play the selected sound when an incomplete achievement reminder is added to the tooltip.";
	OPT_SELECTSOUND_TIP2 = "Sounds will only play once every 15 seconds.";
	OPT_SELECTSOUND_ANGLERCHECKPOLE = "Exclude fishing node reminders if pole is equipped";
	OPT_SELECTSOUND_ANGLERCHECKPOLE_TIP = "Don't play reminder sound from fishing nodes if your fishing pole is equipped.";

	SOUND_BELL_ALLIANCE = "Bell - Alliance";
	SOUND_BELL_HORDE = "Bell - Horde";
	SOUND_BELL_NIGHTELF = "Bell - Night Elf";
	SOUND_DRUMHIT = "Drum Hit";
	SOUND_BELL_BOATARRIVED = "Bells - Boat Arrived";
	SOUND_GONG_TROLL = "Gong - Troll";
	SOUND_BELL_MELLOW = "Mellow Bells";
	SOUND_ENTERQUEUE = "Enter Queue";
	SOUND_HEARTHBIND = "Hearthstone Bind";
	SOUND_BELL_KARA = "Karazhan Bell";
	SOUND_DING_AUCTION = "Auction Ding";
	SOUND_BELL_AUCTION = "Auction Bells";
	SOUND_ALARM1 = "Alarm Clock 1";
	SOUND_ALARM2 = "Alarm Clock 2";
	SOUND_ALARM3 = "Alarm Clock 3";
	SOUND_MAP_PING = "Map Ping";
	SOUND_SIMON_DING = "Simon Ding";
	SOUND_SIMON_STARTGAME = "Simon Start Game";
	SOUND_SIMON_STARTLEVEL = "Simon Start Level";
	SOUND_YAR = "Yarrrr";
}

local L = OVERACHIEVER_STRINGS

if (GetLocale() == "enGB") then  -- English (EU)
L["COMPLETEDATE"] = "Completed on %1$d/%2$02d/%3$02d";  -- 1 - day 2 - month 3 - year


elseif (GetLocale() == "zhTW") then  -- Traditional Chinese
-- Thanks to user xyrho at wowinterface.com and laincat at curse.com for these translations:
L["ACH_ANGLER_COMPLETE"] = "已釣過" -- Needs review
L["ACH_ANGLER_INCOMPLETE"] = "未釣過" -- Needs review
L["ACH_CONSUME_COMPLETE"] = "需要食用" -- Needs review
L["ACH_CONSUME_INCOMPLETE"] = "沒有食用" -- Needs review
L["ACH_CONSUME_INCOMPLETE_EXTRA"] = "已經食用" -- Needs review
L["ACH_FISTFULOFLOVE_COMPLETE"] = "已用過一把玫瑰花瓣" -- Needs review
L["ACH_FISTFULOFLOVE_INCOMPLETE"] = "需使用一把玫瑰花瓣" -- Needs review
L["ACH_LETITSNOW_COMPLETE"] = "已用過一捧雪花" -- Needs review
L["ACH_LETITSNOW_INCOMPLETE"] = "需使用一捧雪花" -- Needs review
L["ACH_LOVECRITTERS_COMPLETE"] = "已 /愛 過" -- Needs review
L["ACH_LOVECRITTERS_INCOMPLETE"] = "需要 /愛" -- Needs review
L["ACH_WELLREAD_COMPLETE"] = "已讀過" -- Needs review
L["ACH_WELLREAD_INCOMPLETE"] = "未讀過" -- Needs review
L["BINDING_NAME_OVERACHIEVER_TAB_SEARCH"] = "啟用搜索標籤"
L["BINDING_NAME_OVERACHIEVER_TAB_SUGGESTIONS"] = "啟用建議標籤"
L["COMPLETEDATE"] = "已完成 %1$d/%2$02d/%3$02d" -- Needs review
L["CRITTER"] = "小動物" -- Needs review
L["INCOMPLETE"] = "未完成" -- Needs review
-- L["KILL_COMPLETE"] = ""
-- L["KILL_INCOMPLETE"] = ""
L["MSG_ACHNOTFOUND"] = "找不到該成就." -- Needs review
L["MSG_INVALIDID"] = "無效的ID." -- Needs review
L["MSG_NAMENOTFOUND"] = "找不到含有 \"|cffffffff%s|r\" 的成就." -- Needs review
L["MSG_NUMFOUNDLIST"] = "另外找到 %s 項成就:" -- Needs review
L["MSG_ONEFOUND"] = "找到 1 項成就: " -- Needs review
L["MSG_OPENINGTO"] = "開啟: " -- Needs review
-- L["OPT_ACHUNKNOWN"] = ""
L["OPT_ANGLERTIPS"] = "提示魚點是否釣過" -- Needs review
L["OPT_ANGLERTIPS_TIP"] = "增加魚點提示說明." -- Needs review
L["OPT_AUTOTRACKEXPLORE"] = "自動追蹤探索成就" -- Needs review
L["OPT_AUTOTRACKEXPLORE_COMPLETED"] = "包括已完成的成就" -- Needs review
L["OPT_AUTOTRACKEXPLORE_TIP"] = "轉換地圖時自動追蹤該區域探索成就." -- Needs review
L["OPT_CONSUMEITEMTIPS"] = "提示食物是否吃過" -- Needs review
L["OPT_CONSUMEITEMTIPS_TIP"] = "增加食物提示說明" -- Needs review
L["OPT_CONSUMEITEMTIPS_TIP2"] = "如果你的等級不足以食用這個物品時，將不做提示" -- Needs review
-- L["OPT_CONSUMEITEMTIPS_TIP3"] = ""
L["OPT_CONSUMEITEMTIPS_WHENCOMPLETE"] = "完成後是否繼續提示" -- Needs review
L["OPT_CRITTERTIPS"] = "提示小動物是否愛過" -- Needs review
L["OPT_CRITTERTIPS_TIP"] = "在小動物的提示說明中註明." -- Needs review
L["OPT_DRAG_ACHFRAME"] = "可移動成就視窗" -- Needs review
L["OPT_DRAG_ACHTRACKER"] = "可移動成就追蹤框架" -- Needs review
L["OPT_DRAGLOCK"] = "鎖定框架位置" -- Needs review
L["OPT_DRAGSAVE"] = "記住視窗位置" -- Needs review
L["OPT_FISTFULOFLOVETIPS"] = "提示是否需要使用一把玫瑰花瓣" -- Needs review
L["OPT_FISTFULOFLOVETIPS_TIP"] = "增加玩家提示說明." -- Needs review
L["OPT_LABEL_ACHTHREE"] = "\"%s,\" \"%s,\" 和 \"%s\"" -- Needs review
L["OPT_LABEL_ACHTWO"] = "\"%s\" 和 \"%s\"" -- Needs review
L["OPT_LABEL_DRAG"] = "移動視窗" -- Needs review
L["OPT_LABEL_MAINUI"] = "主要成就的UI修改" -- Needs review
L["OPT_LABEL_TOOLTIPS"] = "提示及連結設定" -- Needs review
L["OPT_LABEL_TRACKING"] = "追蹤設定" -- Needs review
L["OPT_LETITSNOWTIPS"] = "提示是否需要使用一捧雪花" -- Needs review
L["OPT_LETITSNOWTIPS_TIP"] = "增加玩家提示說明." -- Needs review
-- L["OPT_PESTCONTROLTIPS"] = ""
-- L["OPT_PESTCONTROLTIPS_TIP"] = ""
L["OPT_SELECTSOUND"] = "選擇提示音" -- Needs review
L["OPT_SELECTSOUND_ANGLERCHECKPOLE"] = "裝備魚竿時不提示釣魚成就" -- Needs review
L["OPT_SELECTSOUND_ANGLERCHECKPOLE_TIP"] = "裝備魚竿時不聲音提示釣魚成就" -- Needs review
L["OPT_SELECTSOUND_TIP"] = "在發現一個需要完成的成就提示時播出提示音" -- Needs review
L["OPT_SELECTSOUND_TIP2"] = "每15秒這個聲音只會出現1次" -- Needs review
L["OPT_SHOWID"] = "顯示成就ID" -- Needs review
L["OPT_SHOWPROGRESS"] = "顯示進度" -- Needs review
L["OPT_SHOWPROGRESS_OTHER"] = "比較其他人的進度連結" -- Needs review
L["OPT_SHOWPROGRESS_OTHER_TIP"] = "在別人的成就訊息連結說明中顯示自己的進度." -- Needs review
L["OPT_SHOWPROGRESS_TIP"] = "在提示說明中顯示成就進度." -- Needs review
L["OPT_TRACKERGREENCHECK"] = "顯示完成圖示" -- Needs review
L["OPT_TRACKERGREENCHECK_TIP"] = "在追蹤項目旁顯示已完成圖示." -- Needs review
-- L["OPT_UI_REQUIREDFORMETATIP"] = ""
-- L["OPT_UI_REQUIREDFORMETATIP_TIP"] = ""
L["OPT_UI_SERIESTIP"] = "顯示系列成就的提示" -- Needs review
L["OPT_UI_SERIESTIP_TIP"] = "當光標位於一個成就,是一個系列,顯示別人的名字,並在一系列關係到他們." -- Needs review
L["OPT_WELLREADTIPS"] = "提示書本是否閱讀過" -- Needs review
L["OPT_WELLREADTIPS_TIP"] = "增加書本提示說明." -- Needs review
L["PROGRESS"] = "進度" -- Needs review
-- L["REQUIREDFORMETATIP"] = ""
L["SERIESTIP"] = "系列成就:" -- Needs review
L["SOUND_ALARM1"] = "鬧鈴聲 1" -- Needs review
L["SOUND_ALARM2"] = "鬧鈴聲 2" -- Needs review
L["SOUND_ALARM3"] = "鬧鈴聲 3" -- Needs review
-- L["SOUND_BELL_ALLIANCE"] = ""
-- L["SOUND_BELL_AUCTION"] = ""
-- L["SOUND_BELL_BOATARRIVED"] = ""
-- L["SOUND_BELL_HORDE"] = ""
-- L["SOUND_BELL_KARA"] = ""
-- L["SOUND_BELL_MELLOW"] = ""
-- L["SOUND_BELL_NIGHTELF"] = ""
-- L["SOUND_DING_AUCTION"] = ""
-- L["SOUND_DRUMHIT"] = ""
-- L["SOUND_ENTERQUEUE"] = ""
-- L["SOUND_GONG_TROLL"] = ""
-- L["SOUND_HEARTHBIND"] = ""
-- L["SOUND_MAP_PING"] = ""
-- L["SOUND_SIMON_DING"] = ""
-- L["SOUND_SIMON_STARTGAME"] = ""
-- L["SOUND_SIMON_STARTLEVEL"] = ""
-- L["SOUND_YAR"] = ""
L["YOURPROGRESS"] = "你的進度" -- Needs review


elseif (GetLocale() == "zhCN") then  -- Simplified Chinese
-- Thanks to user Miste(晨光麦) at wowinterface.com and yeah-chen and chrisccc at curse.com for these translations:
L["ACH_ANGLER_COMPLETE"] = "已钓过" -- Needs review
L["ACH_ANGLER_INCOMPLETE"] = "未钓过" -- Needs review
L["ACH_CONSUME_COMPLETE"] = "已使用过" -- Needs review
L["ACH_CONSUME_INCOMPLETE"] = "需要使用" -- Needs review
L["ACH_CONSUME_INCOMPLETE_EXTRA"] = "未使用过" -- Needs review
L["ACH_FISTFULOFLOVE_COMPLETE"] = "已用过一把玫瑰花瓣" -- Needs review
L["ACH_FISTFULOFLOVE_INCOMPLETE"] = "需使用一把玫瑰花瓣" -- Needs review
L["ACH_LETITSNOW_COMPLETE"] = "已用过一捧雪花" -- Needs review
L["ACH_LETITSNOW_INCOMPLETE"] = "需使用一捧雪花" -- Needs review
L["ACH_LOVECRITTERS_COMPLETE"] = "已 /爱 过" -- Needs review
L["ACH_LOVECRITTERS_INCOMPLETE"] = "需要 /爱" -- Needs review
L["ACH_WELLREAD_COMPLETE"] = "已读过" -- Needs review
L["ACH_WELLREAD_INCOMPLETE"] = "未读过" -- Needs review
L["BINDING_NAME_OVERACHIEVER_TAB_SEARCH"] = "打开搜索标签"
L["BINDING_NAME_OVERACHIEVER_TAB_SUGGESTIONS"] = "打开建议标签"
L["COMPLETEDATE"] = "已完成 %1$d/%2$02d/%3$02d" -- Needs review
L["CRITTER"] = "小动物" -- Needs review
L["INCOMPLETE"] = "未完成" -- Needs review
L["KILL_COMPLETE"] = "已经击杀" -- Needs review
L["KILL_INCOMPLETE"] = "需要击杀" -- Needs review
L["MSG_ACHNOTFOUND"] = "找不到该成就." -- Needs review
L["MSG_INVALIDID"] = "无效的ID." -- Needs review
L["MSG_NAMENOTFOUND"] = "找不到含有 \"|cffffffff%s|r\" 的成就." -- Needs review
L["MSG_NUMFOUNDLIST"] = "另外找到 %s 项成就:" -- Needs review
L["MSG_ONEFOUND"] = "找到 1 项成就: " -- Needs review
L["MSG_OPENINGTO"] = "开启: " -- Needs review
-- L["OPT_ACHUNKNOWN"] = ""
L["OPT_ANGLERTIPS"] = "提示鱼点是否钓过" -- Needs review
L["OPT_ANGLERTIPS_TIP"] = "增加鱼点提示说明." -- Needs review
L["OPT_AUTOTRACKEXPLORE"] = "自动追踪探索成就" -- Needs review
L["OPT_AUTOTRACKEXPLORE_COMPLETED"] = "包括已完成的成就" -- Needs review
L["OPT_AUTOTRACKEXPLORE_TIP"] = "转换地图时自动追踪该区域探索成就." -- Needs review
L["OPT_CONSUMEITEMTIPS"] = "提示食物是否吃过" -- Needs review
L["OPT_CONSUMEITEMTIPS_TIP"] = "增加食物提示说明" -- Needs review
L["OPT_CONSUMEITEMTIPS_TIP2"] = "如果你的等级不足以食用这个物品时，将不做提示" -- Needs review
L["OPT_CONSUMEITEMTIPS_TIP3"] = "此功能会让你的游戏载入时间延长几秒钟。" -- Needs review
L["OPT_CONSUMEITEMTIPS_WHENCOMPLETE"] = "完成后是否继续提示" -- Needs review
L["OPT_CRITTERTIPS"] = "提示小动物是否爱過" -- Needs review
L["OPT_CRITTERTIPS_TIP"] = "在小动物的提示说明中注明." -- Needs review
L["OPT_DRAG_ACHFRAME"] = "可移动成就窗体" -- Needs review
L["OPT_DRAG_ACHTRACKER"] = "可移动成就追踪框体" -- Needs review
L["OPT_DRAGLOCK"] = "锁定框架位置" -- Needs review
L["OPT_DRAGSAVE"] = "记住窗体位置" -- Needs review
L["OPT_FISTFULOFLOVETIPS"] = "提示是否需要使用一把玫瑰花瓣" -- Needs review
L["OPT_FISTFULOFLOVETIPS_TIP"] = "增加玩家提示说明." -- Needs review
L["OPT_LABEL_ACHTHREE"] = "\"%s,\" \"%s,\" 和 \"%s\"" -- Needs review
L["OPT_LABEL_ACHTWO"] = "\"%s\" 和 \"%s\"" -- Needs review
L["OPT_LABEL_DRAG"] = "移动窗体" -- Needs review
L["OPT_LABEL_MAINUI"] = "主成就界面修正" -- Needs review
L["OPT_LABEL_TOOLTIPS"] = "提示及连接设定" -- Needs review
L["OPT_LABEL_TRACKING"] = "追踪设定" -- Needs review
L["OPT_LETITSNOWTIPS"] = "提示是否需要使用一捧雪花" -- Needs review
L["OPT_LETITSNOWTIPS_TIP"] = "增加玩家提示说明." -- Needs review
-- L["OPT_PESTCONTROLTIPS"] = ""
-- L["OPT_PESTCONTROLTIPS_TIP"] = ""
L["OPT_SELECTSOUND"] = "选择提示音" -- Needs review
L["OPT_SELECTSOUND_ANGLERCHECKPOLE"] = "装备鱼竿时不提示钓鱼成就" -- Needs review
L["OPT_SELECTSOUND_ANGLERCHECKPOLE_TIP"] = "装备鱼竿时不声音提示钓鱼成就" -- Needs review
L["OPT_SELECTSOUND_TIP"] = "在发现一个需要完成的成就提示时播出提示音" -- Needs review
L["OPT_SELECTSOUND_TIP2"] = "每15秒这个声音只会出现1次" -- Needs review
L["OPT_SHOWID"] = "显示成就ID" -- Needs review
L["OPT_SHOWPROGRESS"] = "显示进度" -- Needs review
L["OPT_SHOWPROGRESS_OTHER"] = "比较其他人的进度连接" -- Needs review
L["OPT_SHOWPROGRESS_OTHER_TIP"] = "在別人的成就讯息连接说明中显示自己的进度." -- Needs review
L["OPT_SHOWPROGRESS_TIP"] = "在提示说明中显示成就进度." -- Needs review
L["OPT_TRACKERGREENCHECK"] = "显示完成图示" -- Needs review
L["OPT_TRACKERGREENCHECK_TIP"] = "在追踪项目旁显示已完成图示." -- Needs review
-- L["OPT_UI_REQUIREDFORMETATIP"] = ""
-- L["OPT_UI_REQUIREDFORMETATIP_TIP"] = ""
L["OPT_UI_SERIESTIP"] = "提示系列成就" -- Needs review
L["OPT_UI_SERIESTIP_TIP"] = "当鼠标指向一个系列成就时，显示系列中其他成就的名字和与当前成就的关系" -- Needs review
L["OPT_WELLREADTIPS"] = "提示书本是否阅读过" -- Needs review
L["OPT_WELLREADTIPS_TIP"] = "增加书本提示说明." -- Needs review
L["PROGRESS"] = "进度" -- Needs review
L["REQUIREDFORMETATIP"] = "要求:" -- Needs review
L["SERIESTIP"] = "系列成就" -- Needs review
L["SOUND_ALARM1"] = "闹铃声 1" -- Needs review
L["SOUND_ALARM2"] = "闹铃声 2" -- Needs review
L["SOUND_ALARM3"] = "闹铃声 3" -- Needs review
L["SOUND_BELL_ALLIANCE"] = "联盟钟声" -- Needs review
L["SOUND_BELL_AUCTION"] = "拍卖行钟声" -- Needs review
L["SOUND_BELL_BOATARRIVED"] = "船只到港钟声" -- Needs review
L["SOUND_BELL_HORDE"] = "部落钟声" -- Needs review
L["SOUND_BELL_KARA"] = "卡拉赞的钟声" -- Needs review
L["SOUND_BELL_MELLOW"] = "圆润的钟声" -- Needs review
L["SOUND_BELL_NIGHTELF"] = "暗夜精灵钟声" -- Needs review
L["SOUND_DING_AUCTION"] = "拍卖行-叮" -- Needs review
L["SOUND_DRUMHIT"] = "鼓声" -- Needs review
L["SOUND_ENTERQUEUE"] = "进入战场列队声" -- Needs review
L["SOUND_GONG_TROLL"] = "巨魔锣声" -- Needs review
L["SOUND_HEARTHBIND"] = "炉石绑定声" -- Needs review
L["SOUND_MAP_PING"] = "小地图信号声" -- Needs review
L["SOUND_SIMON_DING"] = "叮(西蒙)" -- Needs review
L["SOUND_SIMON_STARTGAME"] = "游戏开始(西蒙)" -- Needs review
L["SOUND_SIMON_STARTLEVEL"] = "升级(西蒙)" -- Needs review
L["SOUND_YAR"] = "啊啊啊啊啊……" -- Needs review
L["YOURPROGRESS"] = "你的进度" -- Needs review


end

BINDING_HEADER_OVERACHIEVER = GetAddOnMetadata("Overachiever", "Title")
BINDING_NAME_OVERACHIEVER_TAB_SEARCH = L.BINDING_NAME_OVERACHIEVER_TAB_SEARCH;
BINDING_NAME_OVERACHIEVER_TAB_SUGGESTIONS = L.BINDING_NAME_OVERACHIEVER_TAB_SUGGESTIONS;
